Meet the talented individuals behind M80 Games. Our diverse team brings together expertise in game design, programming, art, sound design, and storytelling to create immersive gaming experiences.
With a career spanning over 30 years and culminating in the founding of M80 Games, Steve has journeyed from pixel-pushing engineer to architect of AAA epic titles.
More than a game dev, he's a gamescape architect! Aden has been blending code, canvas, and sound into immersive realities for over 10 years.
Forged over years in AAA and indie teams, Sebastian leads art direction with a practical eye and a strong instinct for compelling visuals, shaping work that’s cohesive, readable, and built to hold up over time.
A veteran game art director and generalist with extensive experience across all art production. Rosie brings clarity and momentum to art development while turning ideas into fun, beautiful games - quickly!
Paul Carrico is a Senior Systems Designer with over 25 years of experience. He specialized in game systems design with deep expertise in progression and reward systems, and design analysis.
When John isn't teaching drums or playing gigs, he brings his musical vision and compositional expertise to compose, mix, and master our game soundtracks.